Category Archives: Video Games

My Top Games of 2016

As with last time, this isn’t specifically 2016 releases but rather games I’ve been playing for the first time this year (though all of them have had recent releases). Spoiler-free.

6. F1 2016 (PS4) Formula One, like FIFA, realises a new game every year. Unlike FIFA fans I don’t waste my money buying every single one (Hell, I’ve only purchased 2010, 2012 and 2016) but F1 2016 got strong reviews and looked amazing, and given the lack of racing games on current-gen consoles atm, I gave it try. Boy was I glad I did. As an F1 Simulator, its all you could ever want, with practice, qualifying and the race all tuneable to your personal preferences (you can use aids like automatic gears and racing lines but they are easily switched off if you want the whole experience). Practice sessions now have a point (unlike previous entries) with 3 optional practice programs/mini-games that help you learn the circuit and earn resource points which you can use to upgrade your car. The random weather effects have never looked better or felt more real either (heavy rain is now genuinely challenging). Another welcome addition is the ability to save mid-session, even while on the racetrack, which makes longer-distance races and realistic qualifying sessions less of a challenge. The only slight problem is the AI difficultly, which can jump between difficultly levels somewhat steeply (particularly between Hard and Expert) but its easy enough to fix by altering the game settings in other areas. Admittedly the racing might seem a bit bland if you’re just looking for a fun racer, but for an f1 fan, its a thrilling recreation of the actual sport. Overall, a great F1 sim, though not one that will win you over if you aren’t a f1 fan already.

Rating: 4 out of 5

5. Batman: A Telltale Series (PS4) I’ve really got into Telltale games this year (for those who don’t know, they’re basically interactive episodes which play out dependent on the choices you make in game, with the main gameplay usually composed of quick-time events in the action sequences). The Game of Thrones one from 2014 interested me (as life-or-death choices/plot twists work well in that universe) and Tales from the Borderlands was a hilarious 5-episode romping spin-off from the game series. But its their 5-episode Batman tale that ends up in my games of the year, simply because it does something better than ANY of the Batman films (even the Nolan trilogy) in the way it focuses on the duality of Bruce Wayne and Batman. Its the best I’ve seen it covered and surprisingly the Bruce segments are in a way more memorable that Batman’s as Bruce gets embroiled in a scandal involving his deceased father’s connection to mob boss Carmine Falcone, while supporting Harvey Dent’s mayoral campaign. The Batman combat segments vary in quality (an early fight with Catwoman is underwhelming, but fights with new villain ‘Lady Arkham’ late game are very tense) and the best combat sequence in the game is actually where Bruce and Selina Kyle get in a downtown bar brawl. The game has Catwoman, Two-Face, Penguin and Joker (who has a small role but will probably return in the inevitable sequel) in addition to the ‘children of Arkham’ who serve as the main antagonists. A great story makes this the Telltale game to pick if you want to give the series a try. Can’t wait for their Guardians of the Galaxy game next year!

Rating: 4 out of 5

4.Bioshock: The Collection (PS4) We’ve had a fair few remasters this year (Skyrim, The Ezio Collection and Modern Warfare) but the Bioshock Collection has to be the best value of the lot. I brought it to get my hands on the DLC for the third game, Infinite and the collection is simply a delight. Bioshock looks amazing and the sequels are nothing less than cinematic in graphics quality. Several issues involving longer loading screens have been dealt with as well. It doesn’t include 2’s attempt at multiplayer but that’s probably for the best. If you missed this series first time round, don’t repeat that mistake – its a riveting shooter/rpg with a great storyline and superb dlc.

Rating: 4.5 out of 5

3. Uncharted 4: A Thief’s End (PS4) Uncharted’s fourth entry (and the final one with Nathan Drake) fixed a lot of the problems I had with the third one. The gameplay wasn’t sacrificed for the sake of the story this time, and this time the story was far more engaging. The exploring element factored in some of the Last of Us’ features such as optional conversations and collectable journal entries, adding considerable replay value. The fact this was theoretically a series finale also added much tension to the story, with the incredible graphics and cinematic score from Henry Jackman making this feel like a movie even more than the previous entries did. A few minor problems aside (the final third of the game is slightly too long and the final boss fight isn’t the best – admittedly a problem most uncharted games have) it’s one of the best in the series if not the best. Should they return to the series, it also gives us a new character  suited to carry on the adventures and if they don’t, it gives me even more confidence for the Last of Us 2.

Rating: 4.5 out of 5

2. Ratchet and Clank (PS4) Part-reboot, part remake of the first game, Ratchet and Clank was a joy to play. It was sheer fun – the guns are as wacky and varied as ever, while some very memorable missions (collecting brains for a blarg scientist has to be the highlight) are complemented by the insanely good visuals. The film may have been a disappointment but this is one of the best games in the series, even if the difficultly is minimal, you’ll have so much fun playing it that it might just be the best way of relaxing 2016 gave gamers.

Rating: 5 out of 5!

1. Shadow of Mordor: Game of the Year Edition (PS4) Ironically, Shadow of Mordor feels like the best Assassin’s Creed game we’ve had in years. The free-climbing, execution style kills, stealth gameplay etc. all feels like what we loved in games like AC II and Brotherhood, while the Lord of the Rings setting and innovative Nemesis system reals adds another level to things. Melee combat is very similar to the Arkham games (if not a touch better implemented) and the whole game feels like a sublime mesh of those two titanic gaming series. The challenge factor is decent too (though not anywhere as high as something like Dark Souls) as failure is punished by your enemies levelling up, to such an extent that if you bugger things up in the early game restarting isn’t the worst idea. The Nemesis system is particularly punishing, as the Ork who survives the most encounters/kills you most often will continually ascend in rank and power till you dispatch him. The dlc included with the GOTY version is worthwhile, the Beast-Lords campaign, while only a few hours long, adds an enjoyable if more of the same storyline with a few interesting monsters like the wretched Graug and the Ghul Matron adding additional challenges, while the Bright Master dlc fills in some backstory to the events of the main game while bringing Sauron to the forefront as never before. Overall, the main game itself is stellar, and the GOTY edition is a fine addition to your collection. Appropriately enough, Shadow of Mordor is my favourite game that I played this year, and i’d thoroughly recommend it to fans of LoTR, the Arkham Series or Assassin’s Creed!

Rating: 5 out of 5!

2017 hopefully should be a good year for games, with hyped sequels such as Injustice 2 and promising new entries like Vampyr. Personally though, I can’t see past Mass Effect: Andromeda… the game we all need after the last 12 months! If we’re lucky, COD might finally remaster MW2, accepting they can’t do any better. Regardless, should be a promising year, and I’ll be eagerly awaiting news on when the Last of Us 2 might come out (end of next year if we’re lucky?).

Article: What should Fallout 4 include?

With Fallout 4’s announcement in the past week setting gamers’ minds ablaze, here’s my view on what the series should do next in Fallout 4, and what it should learn from it’s predecessors.

1. New Game Engine! This is almost certain to happen, but the game engine was the only thing that held back Fallout 3 and Fallout New Vegas – slow frame rates, frequent glitches and irritating crashes dogged two otherwise brilliant games – there is reason to hope though, Skyrim’s game engine was a 100-fold improvement over Oblivion’s, hopefully Fallout 4’s will be a similar leap forward.

2. Improved DLC: The downloadable content for Fallout 3 and New Vegas was very hit and miss, ranging from the brilliant (Old World Blues) to the flawed yet challenging (Lonesome Road, Broken Steel) to the bloody awful (Operation: Anchorage, Mothership Zeta, Dead Money) the new Fallout will hopefully have DLC which matches the high quality of the main game.

3. Returning Classics: The new game is set in Boston, Massachusetts, a location mentioned in Fallout 3, so hopefully we will have some characters/enemies/institutions from that game (i.e. The Enclave, The Brotherhood of Steel and Three Dog the DJ. And Deathclaws. F***ing Deathclaws!) returning. Hell, a DLC section that takes us back to the Capital Wasteland one last time would be epic and perfect fan-service…

4. Multiple factions: Fallout New Vegas had several advantages over Fallout 3 – it’s faction system, multi-sided endings and the fact the whole game built (with elements from side quests and main quests proving important) to a satisfying conclusion with the suitably epic battle of Hoover Dam (compared to the battle of the purifier in Fallout 3, which had no replay value) meant i preferred that game. Factions and multiple endings NEED to return in Fallout 4. Or if they don’t at least make the final mission more fun and compelling.

5. No Multiplayer: Fallout is a classic single-player game. Don’t tag multiplayer on just for the hell of it, co-op could potentially work but online game modes would be a BIG mistake. Just make the main game as good as possible. That’s all that matters.

6. Karma’s a bitch: While New Vegas’ faction system worked wonders, it’s use of the Karma system was a definite step back from Fallout 3’s. There was no evil decision comparable to blowing up Megaton, no good decision as heroic as saving kids from slavers at Paradise Falls, and worst of all no consequence depending on your alignment (except one follower who wouldn’t follow an evil Courier). Fallout 4 will hopefully take inspiration from Fallout 3 or perhaps Mass Effect and give you some meaningful Karmic decisions that have an effect on how the game plays out.

7. Companions, Enemies and Main Characters: New Vegas generally handled these better, companions were more interesting and the villains were less black and white, with Caesar, Mr. House and Ulysses all variously grey characters. The Courier’s interactions were good, especially his history/rivalry with Ulysses, the main villain of Lonesome Road. The Lone Wanderer from Fallout 3 did have a more emotional storyline though, and the Enclave were a very sinister enemy, so there’s elements from both games that deserve inclusion. The main character spoke in the Fallout 4 trailer though, so might we be about to see a talking player character (even just in cutscenes)? Maybe’s it’s time.

Who knows what the game will actually include but I’ll say one thing: i can’t wait to find out!